Inherits from | NSObject |
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Declared in | OTAudioKit.h |
Overview
Use the AudioDeviceManager to set a custom audio device to be used by the app. The audio device manages access to the audio capturing and rendering hardware.
You can only define a single audio capture source and rendering target for the entire process. You cannot set these individually for each publisher and subscriber. You can, however, set the audio bitrate for a published stream by setting the [OTPublisherKitSettings audioBitrate] property.